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Faction's Sonic Identity
How we created a distinct soundscape for each faction
Aug 7, 20254 min read


AI part 4
Welcome to the fourth AI devlog. Today we take a look at the basic structure of AI at a glance. Who decides? First up is the AIInit.lua....
Sep 6, 20222 min read


Deep reinforcement learning for real time strategy games
Hi everyone. I’m CubeMD, and today I'd like to tell you about my work on the Sanctuary project. I will try to keep this post entertaining...
Aug 23, 202210 min read


Scoring sanctuary's soundtrack
Hello fellow gamers and music enthusiasts, I'd like to share some insight into the creation of the Sanctuary soundtrack. If you've ever...
Aug 20, 20223 min read


RAYSing the bar of the Sanctuary Game Engine
Hello people of the internet! It's your dangerously-handsome DOTS-developer here coming to you with a new development diary. YAAAY! I can...
Apr 1, 20224 min read


Terrain destruction
Hello, speed2 here again, with some more ideas for the gameplay. We recently released news of our first stretch goal: shattering the map...
Feb 22, 20225 min read
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